LostTale
Server private berbahasa Inggris dan Portugis, tempat karakter mulai di level 90, dengan rumusnya sendiri.
Level maksimal tidak dipublikasikan · 11 class · Buka di kalkulator
Pemain sudah melewati level 170; kalkulator sampai level 180.
Karakter
HP
Fighter
2 × Level + 2 × Health + 0,6 × Strength
Mechanician, Pikeman, Knight, Assassin, Martial Artist
1,8 × Level + 2 × Health + 0,6 × Strength
Archer, Atalanta
1,4 × Level + 2 × Health + 0,4 × Strength + 0,3 × Agility
Priestess, Magician
1,4 × Level + 2 × Health + 0,4 × Spirit
Shaman
1,6 × Level + 2 × Health + 0,4 × Spirit
MP
Fighter, Archer, Pikeman, Assassin, Martial Artist
0,6 × Level + 2,2 × Spirit
Mechanician, Knight, Atalanta
0,9 × Level + 2,7 × Spirit
Priestess, Magician, Shaman
1,5 × Level + 3,8 × Spirit
Stamina
2,3 × Level + 0,5 × Strength + Spirit + 0,5 × Talent + 1,4 × Health + 60
Berat
3 × Level + 2 × Strength + 1,2 × Spirit + Talent + 1,2 × Agility + 1,5 × Health + 60
Kecepatan
1 + Strength / 300 + Agility / 150 + Level / 100 + equipment
Regenerasi
HP = Level + Strength / 2 + Health / 180 + equipment
MP = Level + 1,2 × Spirit + Health / 2 / 115 + equipment
Pertarungan
Attack Power
Fighter
Min = 1 + Senjata min × (Strength + 240 / 240 + Spirit + 1.000 / 1.000 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Senjata min + Senjata maks / 16⌋ (senjata spec) + ⌊Level / 6⌋ (senjata class)
Maks = 3 + Senjata maks × (Strength + 240 / 240 + Spirit + 1.000 / 1.000 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Level / x⌋ (item spec LV/x)
Mechanician
Min = 1 + Senjata min × (Strength + 235 / 235 + Spirit + 1.000 / 1.000 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Senjata min + Senjata maks / 16⌋ (senjata spec) + ⌊Level / 6⌋ (senjata class)
Maks = 3 + Senjata maks × (Strength + 235 / 235 + Spirit + 1.000 / 1.000 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Level / x⌋ (item spec LV/x)
senjata jarak jauh Min = 1 + Senjata min × (Strength + 800 / 800 + Spirit + 1.000 / 1.000 + Talent + 500 / 500 + Agility + 370 / 370 - Health + 300 / 300) + ⌊Senjata min + Senjata maks / 16⌋ (senjata spec) + ⌊Level / 6⌋ (senjata class)
senjata jarak jauh Maks = 3 + Senjata maks × (Strength + 800 / 800 + Spirit + 1.000 / 1.000 + Talent + 500 / 500 + Agility + 370 / 370 - Health + 300 / 300) + ⌊Level / x⌋ (item spec LV/x)
Archer
Min = 1 + Senjata min × (Strength + 400 / 400 + Spirit + 1.000 / 1.000 + Talent + 400 / 400 + Agility + 230 / 230 - Health + 300 / 300) + ⌊Senjata min + Senjata maks / 16⌋ (senjata spec) + ⌊Level / 6⌋ (senjata class)
Maks = 3 + Senjata maks × (Strength + 400 / 400 + Spirit + 1.000 / 1.000 + Talent + 400 / 400 + Agility + 230 / 230 - Health + 300 / 300) + ⌊Level / x⌋ (item spec LV/x)
Pikeman, Assassin
Min = 1 + Senjata min × (Strength + 215 / 215 + Spirit + 1.000 / 1.000 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Senjata min + Senjata maks / 16⌋ (senjata spec) + ⌊Level / 6⌋ (senjata class)
Maks = 3 + Senjata maks × (Strength + 215 / 215 + Spirit + 1.000 / 1.000 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Level / x⌋ (item spec LV/x)
Knight, Martial Artist
Min = 1 + Senjata min × (Strength + 235 / 235 + Spirit + 1.000 / 1.000 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Senjata min + Senjata maks / 16⌋ (senjata spec) + ⌊Level / 6⌋ (senjata class)
Maks = 3 + Senjata maks × (Strength + 235 / 235 + Spirit + 1.000 / 1.000 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Level / x⌋ (item spec LV/x)
Atalanta
Min = 1 + Senjata min × (Strength + 400 / 400 + Spirit + 1.000 / 1.000 + Talent + 500 / 500 + Agility + 230 / 230 - Health + 300 / 300) + ⌊Senjata min + Senjata maks / 16⌋ (senjata spec) + ⌊Level / 6⌋ (senjata class)
Maks = 3 + Senjata maks × (Strength + 400 / 400 + Spirit + 1.000 / 1.000 + Talent + 500 / 500 + Agility + 230 / 230 - Health + 300 / 300) + ⌊Level / x⌋ (item spec LV/x)
Priestess
Min = 1 + Senjata min × (Strength + 1.000 / 1.000 + Spirit + 215 / 215 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Senjata min + Senjata maks / 16⌋ (senjata spec) + ⌊Level / 6⌋ (senjata class)
Maks = 3 + Senjata maks × (Strength + 1.000 / 1.000 + Spirit + 215 / 215 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Level / x⌋ (item spec LV/x)
Magician, Shaman
Min = 1 + Senjata min × (Strength + 1.000 / 1.000 + Spirit + 235 / 235 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Senjata min + Senjata maks / 16⌋ (senjata spec) + ⌊Level / 6⌋ (senjata class)
Maks = 3 + Senjata maks × (Strength + 1.000 / 1.000 + Spirit + 235 / 235 + Talent + 1.000 / 1.000 + Agility + 1.000 / 1.000 - Health + 300 / 300) + ⌊Level / x⌋ (item spec LV/x)
Skill pasif tidak termasuk.
Attack Rating
3 × Agility + 2 × Level + 2 × Talent + equipment + ⌊Level / x⌋ (item spec LV/x)
Peluang kena
100 × Attack Rating / Defense monster
Block dan evasion diundi setelahnya, dan attack rating tidak mengubahnya.
Defense
Fighter, Archer, Pikeman, Knight, Priestess, Magician, Assassin, Shaman, Martial Artist
2 × Talent + 1,4 × Level + 0,8 × Agility
Mechanician, Atalanta
2 × Talent + 1,4 × Level + 0,2 × Agility
Monster menyerangmu
100 × Attack Rating monster / Defense
Absorption
1 + 0,5 × item dengan absorption + Defense / 100 + Level / 10 + Strength / 40 + Talent / 20 + Spirit / 40 + Agility / 40 + Health / 20 + equipment
Damage ke monster
Damage = Hit - Absorption monster
Melawan monster dengan level lebih tinggi, hit di atas 1/4 HP-nya turun menjadi antara 1/8 dan 1/4 HP-nya. (Nilai asli game)
Mulai 24 level di bawah monster, hit bisa kehilangan critical dan, di atas 2 × Level, turun menjadi antara Level dan 2 × Level; mulai 26 level di bawah, selalu. (Nilai asli game)
Critical
Fighter, Mechanician, Archer, Knight, Atalanta, Priestess, Magician, Shaman, Martial Artist
Talent / 50 + equipment (maks 55)
Pikeman, Assassin
Talent / 50 + equipment (maks 70)
Critical hit: +70% damage
Melawan monster; 60% di PvP (50% dengan senjata satu tangan, kecuali Atalanta dan Mechanician).
Melawan monster
Critical + ⌊25 × (Level - Level monster) / 100⌋ (Nilai asli game)
Block
Fighter, Archer, Pikeman, Knight, Atalanta, Priestess, Magician, Assassin, Shaman, Martial Artist
equipment (maks 50)
Mechanician
equipment
Mechanician: Tidak dibatasi 50%; batasnya tidak dipublikasikan.
Melawan monster
Block + 25 × (Level - Level monster) / 100 (Nilai asli game)
Evasion
equipment (maks 50)
Resistansi elemen
Damage = Bagian elemen - ⌊Bagian elemen × Resistansi / 100⌋ (Nilai asli game)
Resistansi dihitung dari -100 sampai 100.
Diterapkan sebelum absorption monster.
Skill area: pada seluruh hit, dan Meteor hanya menghitung setengah resistansi. Resistansi negatif menaikkan damage.
PvP
Damage = Hit / 5 - Pengurangan damage - Absorption target
+1% damage diberikan dan -1% damage diterima per level di atas lawan, maksimal 5 level.
Experience
Selisih level (Nilai asli game)
Dalam party, selisihnya dihitung dari level rata-rata party, sebelum pembagian party.
Party
| Anggota | XP party | Per orang |
|---|---|---|
| 1 | 100% | 100% |
| 2 | 180% | 90% |
| 3 | 260% | 86,7% |
| 4 | 340% | 85% |
| 5 | 420% | 84% |
| 6 | 500% | 83,3% |
XP dan drop menjadi milik penyerang pertama jika ia memberi 40% dari HP monster. (Nilai asli game)
Mati (Nilai asli game)
Tidak pernah di bawah awal level. Tidak ada yang hilang jika kamu dibunuh pemain, saat pengepungan Bless Castle, atau dengan Rebirth Scroll.
Stat awal (Nilai asli game)
Semua class mulai dengan 99 poin.
| Class | STR | SPI | TAL | AGI | HEA |
|---|---|---|---|---|---|
| Fighter | 28 | 6 | 21 | 17 | 27 |
| Mechanician | 24 | 8 | 25 | 18 | 24 |
| Archer | 17 | 11 | 21 | 27 | 23 |
| Pikeman | 26 | 9 | 20 | 19 | 25 |
| Knight | 26 | 13 | 17 | 19 | 24 |
| Atalanta | 23 | 15 | 19 | 19 | 23 |
| Priestess | 15 | 28 | 21 | 15 | 20 |
| Magician | 16 | 29 | 19 | 14 | 21 |
| Assassin | 25 | 10 | 22 | 20 | 22 |
| Shaman | 15 | 27 | 20 | 15 | 22 |
| Martial Artist | 26 | 9 | 20 | 20 | 24 |
Poin stat
- 5 per level mulai level 2 (Nilai asli game)
- 7 per level mulai level 80 Test of Kingdom
- 10 per level mulai level 90 Bitter Ordeal
Skill point: 1 di level 10, lalu 1 setiap 2 level, ditambah quest. (Nilai asli game)
Quest (Nilai asli game)
| Level | Quest | Hadiah |
|---|---|---|
| 30 | For Her | +5 poin stat |
| 40 | Ganti class tier 3 | +15 HP |
| 55 | The Cave | +1 skill point |
| 70 | Friendship with Michelle | +5 poin stat, +1 skill point |
| 80 | Sealed Fury | +5 poin stat, +2 skill point |
| 80 | Test of Kingdom | +2 poin stat per level (7 per level) |
| 90 | Eura Village | +40 HP |
| 90 | Bitter Ordeal | +3 poin stat per level (10 per level) |
Force Orb (Nilai asli game)
| Force Orb | Attack Power | Level |
|---|---|---|
| Lucidy | +2 | 1-19 |
| Sereneo | +4 | 1-29 |
| Fadeo | +7 | 1-39 |
| Sparky | +10 | 1-49 |
| Raident | +15 | 50+ |
| Transparo | +25 | 50+ |
| Murky | +40 ditambah (min + maks) / 20 | 50+ |
| Devine | +60 ditambah (min + maks) / 20 | 50+ |
| Celesto | +80 ditambah (min + maks) / 20 | 50+ |
Dengan skill, orb dihitung × 0,8 (tier 1), × 0,9 (tier 2), × 1 (tier 3), × 1,5 (tier 4). Persentasenya hanya berlaku selama rata-rata Attack Power di bawah 1.000. (Nilai asli game)