PristonTale EU
Server private internasional, dengan rumusnya sendiri.
Level maksimal 120 · 10 class · Buka di kalkulator
Level Fusion datang di atasnya dan tidak memberi poin stat; item level 150 butuh level 120 dan Fusion level 150. Soul dan affix tidak dihitung.
Karakter
HP
Fighter
9,2 × Level + 2 × Strength + 5 × Health
Mechanician
10,7 × Level + 2 × Strength + 2 × Agility + 5 × Health + penalti agility
Archer
10 × Level + 2 × Agility + 5 × Health
Pikeman, Assassin
9,3 × Level + 2 × Strength + 5 × Health
Knight
13,8 × Level + 2 × Strength + 5 × Health
Atalanta
6,9 × Level + 2 × Agility + 5 × Health
Priestess, Magician
5,6 × Level + 2 × Spirit + 5 × Health
Shaman
7,6 × Level + 2 × Spirit + 5 × Health
Penalti agility: begitu Agility mencapai 20% dari total stat, (0,20 - Agility / total stat) × total stat × 0,52, hasilnya negatif.
MP
Fighter, Mechanician, Assassin
0,6 × Level + 2,2 × Spirit
Archer, Pikeman
0,6 × Level + 2,2 × Spirit (Nilai asli game)
Knight, Atalanta
0,9 × Level + 2,7 × Spirit
Priestess, Magician
1,5 × Level + 3,8 × Spirit
Shaman
1,5 × Level + 3,8 × Spirit (Nilai BPT)
Stamina
1,4 × Health + 0,5 × Strength + 0,5 × Talent + 2,3 × Level + 80 + Spirit
Berat
10 × Level + 0,7 × (Strength + Spirit + Talent + Agility) + (Health + 0,7)
Kecepatan
4 + (Agility / 100 + Strength / 240 + Level / 100) + equipment + 1
Dikurangi berat saat ini / berat maksimum; dibatasi sejak Season 8 (batasnya tidak dipublikasikan).
Regenerasi (Nilai asli game)
HP = Level + Strength / 2 + Health / 180 + equipment / 1,5
MP = Level + 1,2 × Spirit + Health / 2 / 115 + equipment
Fighter, Pikeman
Stamina = 3,8 + ⌊Level / 7⌋ + equipment
Mechanician, Archer, Knight, Atalanta
Stamina = 3,3 + ⌊Level / 7⌋ + equipment
Priestess, Magician
Stamina = 2,9 + ⌊Level / 7⌋ + equipment
Per detik, saat diam. Saat berjalan: stamina × 0,6; saat menyerang: stamina tidak pulih.
Pertarungan
Attack Power
Fighter, Pikeman, Knight
Min = 2 + ⌊Talent + Agility / 40⌋ + ⌊Senjata min × (1 + Strength / 130)⌋ + ⌊Senjata min + Senjata maks / 16⌋ + ⌊Level / 6⌋ (senjata class)
Maks = 3 + ⌊Talent + Agility / 35⌋ + ⌊Senjata maks × (1 + Strength / 130)⌋ + ⌊Level / 6⌋ (senjata class) + ⌊Level / x⌋ (item spec LV/x) (Nilai asli game)
Mechanician
Min = 2 + ⌊Talent + Agility / 50⌋ + ⌊Senjata min × (1 + Strength / 150)⌋ + ⌊Senjata min + Senjata maks / 16⌋ + ⌊Level / 6⌋ (senjata class)
Maks = 3 + ⌊Talent + Agility / 45⌋ + ⌊Senjata maks × (1 + Strength / 150)⌋ + ⌊Level / 6⌋ (senjata class) + ⌊Level / x⌋ (item spec LV/x) (Nilai asli game)
Archer, Atalanta
Min = 2 + ⌊Talent + Agility / 50⌋ + ⌊Senjata min × (1 + Agility / 130)⌋ + ⌊Senjata min + Senjata maks / 16⌋ + ⌊Level / 6⌋ (senjata class)
Maks = 3 + ⌊Talent + Agility / 45⌋ + ⌊Senjata maks × (1 + Agility / 130)⌋ + ⌊Level / 6⌋ (senjata class) + ⌊Level / x⌋ (item spec LV/x) (Nilai asli game)
Priestess
Min = 2 + ⌊Talent / 50⌋ + ⌊Senjata min × (1 + Spirit / 160)⌋ + ⌊Level / 6⌋
Maks = 3 + ⌊Talent / 45⌋ + ⌊Senjata maks × (1 + Spirit / 160)⌋ + ⌊Level / 6⌋ (Nilai asli game)
Magician
Min = 2 + ⌊Talent / 50⌋ + ⌊Senjata min × (1 + Spirit / 145)⌋ + ⌊Level / 6⌋
Maks = 3 + ⌊Talent / 45⌋ + ⌊Senjata maks × (1 + Spirit / 145)⌋ + ⌊Level / 6⌋ (Nilai asli game)
Assassin
Min = 2 + Senjata min + ⌊Level / 6⌋ (senjata class) + ⌊Talent + Agility / 40⌋ + ⌊Senjata min + Senjata maks / 16⌋ + ⌊Senjata min × Strength / 130⌋
Maks = 4 + Senjata maks + ⌊Level / 6⌋ (senjata class) + ⌊Talent + Agility / 40⌋ + ⌊Level / x⌋ (item spec LV/x) + ⌊Senjata maks × Strength / 130⌋ (Nilai BPT)
Shaman
Min = 2 + Senjata min + ⌊Level / 6⌋ (senjata class) + ⌊Talent / 30⌋ + ⌊Senjata min + Senjata maks / 16⌋ + ⌊Senjata min × Spirit / 150⌋
Maks = 4 + Senjata maks + ⌊Level / 6⌋ (senjata class) + ⌊Talent / 30⌋ + ⌊Level / x⌋ (item spec LV/x) + ⌊Senjata maks × Spirit / 150⌋ (Nilai BPT)
Fighter, Pikeman, Knight, Mechanician, Archer, Atalanta, Priestess, Magician: PTEU merombak rumus semua karakter di Season 8 (27 Jul 2023).
Attack Rating
Fighter
⌊2,5 × Strength + 5,5 × Talent⌋ + equipment + ⌊Level / x⌋ (item spec LV/x)
Mechanician
⌊2,5 × Strength + 6,5 × Talent + 2,5 × Agility⌋ + equipment + ⌊Level / x⌋ (item spec LV/x)
Archer
⌊9 × Talent + 3,5 × Agility⌋ + equipment + ⌊Level / x⌋ (item spec LV/x)
Pikeman
⌊4,6 × Strength + 13 × Talent⌋ + equipment + ⌊Level / x⌋ (item spec LV/x)
Knight
⌊3,5 × Strength + 16 × Talent⌋ + equipment + ⌊Level / x⌋ (item spec LV/x)
Atalanta
⌊Talent + 1,8 × Agility⌋ + equipment + ⌊Level / x⌋ (item spec LV/x)
Priestess, Magician, Shaman
⌊3,5 × Spirit + 17,5 × Talent⌋ + equipment + ⌊Level / x⌋ (item spec LV/x)
Assassin
⌊2,5 × Strength + 11 × Talent⌋ + equipment + ⌊Level / x⌋ (item spec LV/x)
Peluang kena
Tabel(1,4 × (Attack Rating - Defense monster)) - 28 × (Level monster - Level) / 100 (min 30, maks 95) (Nilai asli game)
Tabel akurasi
Selisih di bawah -190: 50%; di atas 2.100: 95%. Selisih di antara dua baris memakai baris berikutnya.
| Selisih sampai | Peluang |
|---|---|
| -380 | 50% |
| -360 | 51% |
| -340 | 52% |
| -320 | 53% |
| -300 | 54% |
| -280 | 55% |
| -260 | 56% |
| -240 | 57% |
| -220 | 58% |
| -200 | 59% |
| -180 | 60% |
| -160 | 61% |
| -140 | 62% |
| -120 | 63% |
| -100 | 64% |
| -80 | 65% |
| -60 | 66% |
| -40 | 67% |
| -20 | 68% |
| 0 | 69% |
| 10 | 70% |
| 20 | 71% |
| 30 | 72% |
| 40 | 73% |
| 50 | 74% |
| 60 | 75% |
| 70 | 76% |
| 80 | 77% |
| 90 | 78% |
| 100 | 79% |
| 110 | 80% |
| 120 | 81% |
| 150 | 82% |
| 190 | 83% |
| 240 | 84% |
| 300 | 85% |
| 370 | 86% |
| 450 | 87% |
| 540 | 88% |
| 640 | 89% |
| 750 | 90% |
| 950 | 91% |
| 1.300 | 92% |
| 1.600 | 93% |
| 2.000 | 94% |
| 2.500 | 95% |
Defense
Fighter, Mechanician, Archer, Pikeman, Knight, Priestess, Magician, Assassin, Shaman
12 × Talent
Atalanta
2,5 × Talent
Monster menyerangmu
Tabel(2 × (Attack Rating monster - Defense)) - 50 × (Level - Level monster) / 100 (min 30, maks 95) (Nilai asli game)
Defense hanya menentukan apakah hit monster mengenai; defense tidak pernah menurunkan damage. Serangan khusus monster selalu mengenai.
Absorption
Strength + Talent / 40 + Level / 10 + Defense / 100 + equipment + 1 (Nilai asli game)
1 absorption menghapus 1 damage. Rumusnya berubah pada 6 Sep 2023 dan di Season 12 (17 Apr 2026).
Damage ke monster
Damage = Hit - ⌊Hit × Absorption monster / 100⌋
Critical
⌊Talent / 50⌋ + equipment (maks 100)
Critical hit: +30% damage
Sejak Season 9 (13 Des 2023); sebelumnya 70%.
Melawan monster
Critical + ⌊25 × (Level - Level monster) / 100⌋ (maks 100)
Skill area juga bisa memberi critical hit.
Block
equipment (maks 50)
Hit yang di-block memberi 50% damage.
Melawan monster
Block + 20 × (Level - Level monster) / 100 (maks 50)
Evasion
equipment (maks 50)
Melawan monster
Evasion + 20 × (Level - Level monster) / 100 (maks 50)
Resistansi elemen
Damage = Hit - ⌊Hit × Resistansi / 100⌋
Resistansi dihitung dari -100 sampai 100.
Pada seluruh hit, setelah absorption monster.
PvP
Hanya di Bless Castle dan Battle Town. Damage dan absorption mengikuti level penyerang; pengaturannya tidak dipublikasikan.
Experience
Selisih level
Selisih dengan level party
Sendirian: tanpa pengurangan. Dalam party, bagian setiap anggota bergantung pada selisih antara levelnya dan level party.
Party
| Anggota | XP party | Per orang |
|---|---|---|
| 1 | 100% | 100% |
| 2 | 180% | 90% |
| 3 | 260% | 86,7% |
| 4 | 340% | 85% |
| 5 | 420% | 84% |
| 6 | 500% | 83,3% |
Mode Hunt: 80% ditambah 20% per anggota di atas dua, dan satu drop tambahan per kill.
XP dan drop menjadi milik penyerang pertama jika ia memberi 40% dari HP monster. (Nilai asli game)
Mati
1% dengan Bless of Kalia, tidak ada dengan Rebirth Scroll. Tidak pernah di bawah awal level; tidak ada yang hilang di kota, di Bless Castle, atau di Bellatra.
Stat awal
Semua class mulai dengan 99 poin.
| Class | STR | SPI | TAL | AGI | HEA |
|---|---|---|---|---|---|
| Fighter | 28 | 6 | 21 | 17 | 27 |
| Mechanician | 24 | 8 | 25 | 18 | 24 |
| Archer | 17 | 11 | 21 | 27 | 23 |
| Pikeman | 26 | 9 | 20 | 19 | 25 |
| Knight | 26 | 13 | 17 | 19 | 24 |
| Atalanta | 23 | 15 | 19 | 19 | 23 |
| Priestess | 15 | 28 | 21 | 15 | 20 |
| Magician | 16 | 29 | 19 | 14 | 21 |
| Assassin | 25 | 10 | 22 | 20 | 22 |
| Shaman | 15 | 27 | 20 | 15 | 22 |
Poin stat
- 5 per level mulai level 2
- 8 per level mulai level 90 Bitter Ordeal
Skill point: 1 di level 10, lalu 1 setiap 2 level, ditambah quest. (Nilai asli game)
Quest
| Level | Quest | Hadiah |
|---|---|---|
| 40 | For Her | +5 poin stat |
| 55 | The Cave | +1 skill point |
| 70 | Friendship with Michelle | +5 poin stat, +1 skill point |
| 85 | Iron Out the Details | +5 poin stat, +2 skill point |
| 90 | Bitter Ordeal | +3 poin stat per level (8 per level) |
| 95 | Not for the Fainted-Hearted | +100 HP |
Force Orb (Nilai asli game)
| Force Orb | Attack Power | Level |
|---|---|---|
| Lucidy | +2 | 1-19 |
| Sereneo | +4 | 1-29 |
| Fadeo | +7 | 1-39 |
| Sparky | +10 | 1-49 |
| Raident | +15 | 50+ |
| Transparo | +25 | 50+ |
| Murky | +40 ditambah (min + maks) / 20 | 50+ |
| Devine | +60 ditambah (min + maks) / 20 | 50+ |
| Celesto | +80 ditambah (min + maks) / 20 | 50+ |
Dengan skill, orb dihitung × 0,8 (tier 1), × 0,9 (tier 2), × 1 (tier 3), × 1,5 (tier 4). Persentasenya hanya berlaku selama rata-rata Attack Power di bawah 1.000. (Nilai asli game)