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Monsters 41-50

Hungky

Hungky

Normal

Hunkies were monkey class creatures that lived near temples but as the temples changed, they acquired the characteristic of changing into hulking monsters when threatened. The reason for this change could not be fathomed for the longest time but there are rumors that the scientists of Morion had conducted spell experiments on the Hunkies.

Level
48
HP
2,250
XP
3,500
Attack power
35-44
Defense
300
Absorption
5

Combat

Attack rating
500
Block
0
Attack speed
7
Attack range
90
Vision range
500
Move speed
4
Stun chance
10
IQ
10

Resistances

Organic
50
Lightning
0
Ice
-20
Fire
0
Poison
50
Magic
0

Monsters 41-50

Hungky (Values from EPT, the closest server)

Hungky

Demon

Hunkies were monkey class creatures that lived near temples but as the temples changed, they acquired the characteristic of changing into hulking monsters when threatened. The reason for this change could not be fathomed for the longest time but there are rumors that the scientists of Morion had conducted spell experiments on the Hunkies.

Where to hunt
Cursed Temple Floor 1
Level
48 (Values from EPT, the closest server)
HP
750 (Values from EPT, the closest server)
XP
5,000 (Values from EPT, the closest server)
Attack power
52-57 (Values from EPT, the closest server)
Defense
300 (Values from EPT, the closest server)
Absorption
10 (Values from EPT, the closest server)

Combat (Values from EPT, the closest server)

Attack rating
800
Block
5
Attack speed
7
Attack range
60
Vision range
400
Move speed
4
IQ
7
Alignment
Evil
Organization
1

Resistances (Values from EPT, the closest server)

Organic
50
Lightning
20
Ice
50
Fire
50
Poison
50
Magic
5

Drops (Values from EPT, the closest server)

1 drop per kill

Extra drop: pr104 (2%)

* Values from EPT, the closest server.

Monsters 41-50

Hungky

Hungky

Normal

Hunkies were monkey class creatures that lived near temples but as the temples changed, they acquired the characteristic of changing into hulking monsters when threatened. The reason for this change could not be fathomed for the longest time but there are rumors that the scientists of Morion had conducted spell experiments on the Hunkies.

Where to hunt
Bellatra
Level
48
HP
750
XP
250,000
Attack power
52-57 (Values from KR, the closest server)
Defense
300 (Values from KR, the closest server)
Absorption
10 (Values from KR, the closest server)

Combat (Values from KR, the closest server)

Attack rating
800
Block
5
Attack speed
7
Attack range
60
Vision range
400
Move speed
4
IQ
7
Alignment
Evil
Organization
1

Resistances (Values from KR, the closest server)

Organic
50
Lightning
20
Ice
50
Fire
50
Poison
50
Magic
5

Drops (Values from KR, the closest server)

1 drop per kill

Extra drop: pr104 (2%)

* Values from KR, the closest server.

Monsters 41-50

Hungky

Hungky

Demon

Hunkies were monkey class creatures that lived near temples but as the temples changed, they acquired the characteristic of changing into hulking monsters when threatened. The reason for this change could not be fathomed for the longest time but there are rumors that the scientists of Morion had conducted spell experiments on the Hunkies.

Where to hunt
Cursed Temple Floor 1
Level
48
HP
750 (Values from KR, the closest server)
XP
5,000 (Values from KR, the closest server)
Attack power
52-57 (Values from KR, the closest server)
Defense
300 (Values from KR, the closest server)
Absorption
10 (Values from KR, the closest server)

Combat (Values from KR, the closest server)

Attack rating
800
Block
5
Attack speed
7
Attack range
60
Vision range
400
Move speed
4
IQ
7
Alignment
Evil
Organization
1

Resistances (Values from KR, the closest server)

Organic
50
Lightning
20
Ice
50
Fire
50
Poison
50
Magic
5

Drops (Values from KR, the closest server)

1 drop per kill

Extra drop: pr104 (2%)

* Values from KR, the closest server.

Monsters 41-50

Hunki

Hunki

Demon

Hunkies were monkey class creatures that lived near temples but as the temples changed, they acquired the characteristic of changing into hulking monsters when threatened. The reason for this change could not be fathomed for the longest time but there are rumors that the scientists of Morion had conducted spell experiments on the Hunkies.

Level
48
HP
750 (Values from KR, the closest server)
XP
17,908
Attack power
52-57 (Values from KR, the closest server)
Defense
300 (Values from KR, the closest server)
Absorption
10 (Values from KR, the closest server)
XP, Cronus
8,602

Combat (Values from KR, the closest server)

Attack rating
800
Block
5
Attack speed
7
Attack range
60
Vision range
400
Move speed
4
IQ
7
Alignment
Evil
Organization
1

Resistances (Values from KR, the closest server)

Organic
50
Lightning
20
Ice
50
Fire
50
Poison
50
Magic
5

Drops (Values from KR, the closest server)

1 drop per kill

Extra drop: pr104 (2%)

* Values from KR, the closest server.

Monsters 41-50

Hungky

Hungky

Normal

Hunkies were monkey class creatures that lived near temples but as the temples changed, they acquired the characteristic of changing into hulking monsters when threatened. The reason for this change could not be fathomed for the longest time but there are rumors that the scientists of Morion had conducted spell experiments on the Hunkies.

Where to hunt
Cursed Temple
Level
48
HP
750
XP
7,480
Attack power
52-57
Defense
300
Absorption
10

Combat

Attack rating
800
Block
5
Attack speed
7
Attack range
60
Vision range
400
Move speed
4
IQ
7
Alignment
Evil
Organization
1

Resistances

Organic
50
Lightning
20
Ice
50
Fire
50
Poison
50
Magic
5

Drops

1 drop per kill

Extra drop: pr104 (2%)

Monsters 41-50

Hungky

Hungky

Normal

Hunkies were monkey class creatures that lived near temples but as the temples changed, they acquired the characteristic of changing into hulking monsters when threatened. The reason for this change could not be fathomed for the longest time but there are rumors that the scientists of Morion had conducted spell experiments on the Hunkies.

Where to hunt
Cursed Temple
Level
48 (Values from KR, the closest server)
HP
750 (Values from KR, the closest server)
XP
7,480 (Values from KR, the closest server)
Attack power
52-57 (Values from KR, the closest server)
Defense
300 (Values from KR, the closest server)
Absorption
10 (Values from KR, the closest server)

Combat (Values from KR, the closest server)

Attack rating
800
Block
5
Attack speed
7
Attack range
60
Vision range
400
Move speed
4
IQ
7
Alignment
Evil
Organization
1

Resistances (Values from KR, the closest server)

Organic
50
Lightning
20
Ice
50
Fire
50
Poison
50
Magic
5

Drops (Values from KR, the closest server)

1 drop per kill

Extra drop: pr104 (2%)

* Values from KR, the closest server.