Spec. Item:
Specialized items are items that give certain character an extra ability. None-specialized/specialized items differ in their capabilities. Here are some charts that can give you a better understanding about how specialized system works. |
Spec.item performanct chat
Spec. items are evenly distributed to all equipments, and here is how it works..
Spec. ability | Performance |
Attack +(LV/x) | One’s lvl / x added to max. damage |
Attack rating +(LV/x) | One’s lvl / x added to attack rating |
Attack speed +x | Attack speed +x added |
Critical +x% | Critical +x% added |
Attack range +x | Range +x added |
Defense +x | Defense +x added |
Absorption +x.x | Absorption +x.x added |
Block rate +x% | Shield’s block rate +x% added |
Speed +x.x | Movement speed +x.x added |
HP regen +x.x | Life regen. rate +x.x added |
MP regen +x.x | Magic regen. Rate +x.x added |
HP added. +x | HP +x added |
STM. added +x | STM. +x added |
MP. added +x | MP +x added |
Magic Apt. +x | Increase all magic skill training by x% (until 100% max) |
Priority and random specialized rule
Requirement points will be based upon created DB and depend on character’s job. The requirement points will automatically change for each character to prevent players from using a certain character frequently.
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Requirements will be decided on its increase/decrease on max./min. range.